It's all about the technology.
Muse.Net is portable, extensible, open client system for personal digital media management.
Muse.Net provides developers with LGPLed SDKs to integrate these services into their applications,
Web sites and devices. At Muse.Net's core is a set of XML Web Services (e.g., SOAP calls, .XSD
schemas, WSDL programmatic interfaces, etc.) to transparently operate across any hardware, OS,
software and device. Muse.Net implements a web of media collections deliverable to a web of media
playback targets.
The Muse.Net Platform
Why integrate Muse.Net Service into your application, Web site, media player, Web jukebox, game or IM client?
- Access a user's media within your application
- Playback to any user PC or device
- Access music metadata, server-side playlists, "recently played", and more.
- Join the Muse family of l33t digital music applications
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The Muse.Net Business
The Muse.Net Client SDKs are LGPLed and maintained at Sourceforge.net. There are no licensing requirements
to implement Muse.Net support within your application, Web site, or device, however your users must have a
Muse.Net account.
The Muse.Net system is financially supported by end user registrations. User registration
is required after a free trial service period. We share user registration revenues with developers who wish
to closely partner with us, for example DivX Mastermind.
Contact us for more information about partnering.
The Muse.Net Hacking
Contribute to one of the existing project below or start a new Muse.Net Client SDK project. Muse.Net accounts
for haX0rs are gratis. We'd provide you coffee and a danish every morning if we could. Show us your Muse.Net
client in the forums or irc.landoleet.org #mediacode to have us comp you a couple Muse.Net
test0ring accounts. |